Halo Fizz
Recovery Engine · failed-payment dunning
When a subscription charge fails, the customer did not quit: the payment did. The engine catches the webhook, runs the recovery sequence, and reports what came back.
Recovered this month
$3,184
82 failed charges worked
Recovery rate
71%
industry median is 48%
In sequence now
9
$412 at stake
Cards expiring next month
23
pre-expiry nudges scheduled
Why this exists
20–40%
of subscription churn is involuntary: the card failed, not the customer
~10%
of recurring revenue quietly lost when nobody runs recovery
70–85%
of failed charges recoverable with a timed sequence and a one-tap link
Live recovery feed
tap a caseMaha R. · 12-can monthly box
- Mon 09:14Rebill declined, insufficient funds (soft)
- Mon 09:15Day-0 nudge sent with one-tap pay link
- Mon 21:40Paid via link. Subscription untouched
Sequence: day 0, day 3, day 7, each with a one-tap pay or update-card link, stopped the moment money lands. Runs off the payment provider's webhook: no store migration needed.
Recovered vs lost, last 4 months
- July$3,184 recovered · $1,290 lost
- June$2,850 recovered · $1,480 lost
- May$1,610 recovered · $2,330 lost (sequence launched mid-month)
- April$0 recovered · $3,720 lost (before the engine)
Halo Fizz is a fictional brand. Every number on this screen is demo data, built by Tablebond to show the tool. Your version runs on your own exports and accounts.